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Rado Markovic
Art director and Concept artist at One Pixel Brush
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The Last Of Us: Part 2
Predator Hunting Grounds
Personal work
Back 4 Blood
BACK 4 BLOOD - Nest ideas
BACK 4 BLOOD - Zombie sewer
Woman in black
Neith - goddess of war
Pit stop
The Last of Us: Destruction sketches
The Last of Us: Part 2 - Patrol
The Last of Us: Part 2 - Seraphites Village butcher
The Last of Us: Part 2 - Jackson
The Last of Us: Part 2 - Restaurant
The Last of Us: Part 2 - Hospital
The Last of Us: Part 2 - Dino murals
The Last of Us: Part 2 - City Hall
The Last of Us: Part 2 - Skeleton Concept
The Last of Us: Part 2 - Stadium design ideas
The Last of Us: Part 2 - Gun Station Hallway
The Last of Us: Part 2 - Leaving stadium
The Last of Us: Part 2 - Museum #2 T-rex + Museum entrance
The Last of Us: Part 2 - Santa Barbara Restaurant
The Last of Us: Part 2 - Playground Crash
The Last of Us: Part 2 - Offices
The Last of Us: Part 2 - Dead clickers
The Last of Us: Part 2 - Aquarium
The Last of Us: Part 2 - Museum #1
Predator Hunting Grounds - Key Art
Death march
Sky: children of the light
Composition Practice
Ghost pirates
Museum
All gone
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